Games Workshop sees 40% revenue rise
The Nottingham-headquartered business, which is best known for developing the Warhammer series of table-top and video games, has reported a revenue of £219.8m for the year to 3 June 2018, up from £158.1m in the previous 12 months.
In a staggering year for the business, pre-tax profit increased to £74.5m, up from £38.4m.
Chief executive Kevin Rountree said: "You can see from these results that our business and our Warhammer Hobby are in good shape.
"The response from our customers to our models and games and how we support them has again been fantastic, thank you
"The board continues to believe that the prospects for the business are good."
In its update to the London Stock Exchange, the company added: "Our ambitions remain clear: to make the best fantasy miniatures in the world, to engage and inspire our customers, and to sell our products globally at a profit. We intend to do this forever.
"Our decisions are focused on long-term success, not short-term gains.
"We continue to believe there are great opportunities for growth, particularly in North America, Germany and Asia."
Games Workshop currently sees 76% of its sales come from outside the UK, with that figure only set to grow as the firm continues to build its presence in foreign markets.
George Charles, spokesperson for www.vouchercodespro.co.uk said of the news: “There has been a massive increase in the number of people who are openly playing with things like Warhammer figures, which has resulted in this amazing boom for the industry.
“It’s no longer something that’s seen as embarrassing, with many of those who may have picked on someone for playing with these figures or the computer games, now curious about said items themselves.
“It’s amazing that this is the case and that so many can carry on enjoying their hobby whilst also supporting a company that has such humble beginnings, with it being set up by three friends with similar interests in the 70s.
“They will have to approach future business plans with caution due to the uncertainty of Brexit, but if pop-culture continues to act the same over the next few years, hopefully they can carry on making an increase on profits year on year.”
Published: 31 July 2018
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